Spice up your training (EN)

13:00 - 14:30 Gamification

Speaker: Philipp Horwath
Language: English
Format: Workshop

"Tell me and I forget. Teach me and I remember. Involve me and I learn", said Benjamin Franklin. As an agile trainer I have to teach a different mindset which can be very difficult just to get an open mind from your student. In the past it worked best for me to do this with games. If I engage people in an exercise, they afterwards have an experience we can talk about. Some concepts or problems are not easy to explain, but It's easier start discussing a topic when there is already a shared experience to talk about. This experience helps me to overcome the teaching resistance of some students.

In this workshop I cover four topics:

This workshop covers the following games:
- "No Navigation Game" for the topic of systems learning
- "Agile Battleships" for the topic of change the plan is good
- "Coin Game" for showing the difference of Me, We and Company Thinking
- "The Rich Customer" for showing the problems of written requirements
- "Pairmaru" for the topic of working in pairs

- How to build games around a resistance you are sensing from your students
- "No Navigation Game" for the topic of systems learning
- "Agile Battleships" for the topic of change the plan is good
- "Coin Game" for showing the difference of Me, We and Company Thinking
- "The Rich Customer" for showing the problems of written requirements
- "Pairmaru" for the topic of working in pairs

 

Venue:
Zukunfts Zimmer